Post #2910832
2026-04-21 23:47 UTC
@pervognsen@mastodon.social My current conclusion is that while MikkTSpace is flawed, the world doesn't need yet another TS generation scheme; it needs a good implementation, which mikktspace.c isn't. Addressing flaws is very possible... but I'm wary of incompatibilities increasing the entropy too much.
Replies (1)
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@aras@mastodon.gamedev.place 2026-04-22 03:21
@zeux@mastodon.gamedev.place @pervognsen@mastodon.social FWIW, blender has rewritten mikktspace impl since original was kinda slow. From what I recall, Unity did the same for the same reason. Looking forward to your take!