Post #2672009
2026-03-15 16:13 UTC
@davepagurek@genart.social whoops. wrong algorithm selected, that was flow field. 4M boids runs at 15 :)
Replies (1)
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@davepagurek@genart.social 2026-03-15 17:01
@loosenut@genart.social cool! what does noisedeck's implementation look like? also a compute shader? some spatial partitioning in there?