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Dave Pagurek

davepagurek@genart.social

<p>Toronto artist and computer graphics programmer, co-maintainer of p5.js and its WebGL mode. Will probably answer your graphics questions if you ask ๐Ÿ‘€</p>

Posts

  • Post #1770796

    A post about some of the recent updates to p5! https://medium.com/@ProcessingOrg/p5-js-2-1-and-2-2-expanding-graphics-avenues-with-p5-strands-improvements-and-webgpu-9771d40c8b1d

  • Post #1770795

    p5 compute shader update! https://editor.p5js.org/davepagurek/sketches/y_e7f4JZ- You can now work with objects in your compute shader, e.g.: const particleData = uniformStorage(particles); const idx = iteration.index.x; let pos = particleData[idx].position; let vel = particleData[idx].velocity; pos += vel * deltaTime;

  • Post #1770793

    We&amp;#39;re running TerribleHack again April 26! More info at terriblehack.website!

  • Post #1770792

    I&amp;#39;ve been working on adding compute shaders to p5, and an initial version will be released in the next p5 version! So I took some time to talk about the wider vision around teaching GPU programming in today&amp;#39;s exciting but complicated world. https://www.davepagurek.com/blog/p5-compute-shaders/

  • Post #1770791

    after first hearing her in 2018 I finally got to see haley heynderickx live!

  • Post #1770790

    i forgot that nice weather comes with leaf blower noise at all hours of the day ๐Ÿ˜ญ

  • Post #1770789

    https://www.youtube.com/watch?v=Vm6k0geoynQ this is so good, the zombie dancers crawling up are an amazing visual

  • Post #1770787

    Terriblehack was this weekend! I made a library for making your UI hairy https://www.youtube.com/watch?v=YPFFBWoCVYU

  • Post #670111

    I&amp;#39;ve been working on some important research on the forefront of physics: why do my cat&amp;#39;s toys end up under the couch so fast?? https://www.youtube.com/watch?v=JMNQ-Y5efGM

  • Post #302434