Post #2641497
2026-02-19 01:17 UTC
Replies (2)
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@gloopsies@fosstodon.org 2026-02-19 01:27
@davbram@ravenation.club The problem is that I don't want to work with legacy code and spend most of my time learning how other tools that I don't use and I don't even plan to use work and function under the hood. Any time I tried using blender I rage quit after a few hours because nothing worked like I expected it to (I'm not a 3d designer and don't know how to use any alternative either). But I do plan on having blender integration in the future for adding 3D elements to the suite, but that's for future me
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@kenSwinson@indieweb.social 2026-02-19 13:24
@davbram@ravenation.club @gloopsies@fosstodon.org Blender is amazing software. I consider it one of the best examples of what open source is capable of. I’m by no means an expert, but recognize the learning curve is steep. I’d love to dive deeper into the 2d features, but my concentration in my studio is traditional media, and I don’t have the time it would take.