Elektrine lite

← Feed

@castano@mastodon.gamedev.place

Post #2381626

2026-04-11 02:38 UTC

I thought aliasing buffers and compressed textures in order to write to them was a very bad idea, but after playing with it, it actually seems fine? https://www.ludicon.com/castano/blog/2026/04/writing-to-compressed-textures-in-metal/

Replies (3)