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@joel@otter.garden

Post #2353071

2026-03-04 13:10 UTC

@tccoxon@mastodon.gamedev.place how far can you get with mingw32 and so on? I mostly just rely on github actions these days to do my windows builds but I wonder if it’s possible to build a toolchain

Replies (1)

  • @joel@otter.garden I tried a couple of years ago. Back then at least Godot 3 built with mingw had bugs VS builds didn't, and you've still gotta test on windows to find & debug them because wine is sometimes subtly different

    Open ##2353072