Post #2353071
2026-03-04 13:10 UTC
@tccoxon@mastodon.gamedev.place how far can you get with mingw32 and so on? I mostly just rely on github actions these days to do my windows builds but I wonder if it’s possible to build a toolchain
Replies (1)
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@tccoxon@mastodon.gamedev.place 2026-03-04 14:44
@joel@otter.garden I tried a couple of years ago. Back then at least Godot 3 built with mingw had bugs VS builds didn't, and you've still gotta test on windows to find & debug them because wine is sometimes subtly different