Elektrine lite

← Feed

@tccoxon@mastodon.gamedev.place

Post #2353072

2026-03-04 14:44 UTC

@joel@otter.garden I tried a couple of years ago. Back then at least Godot 3 built with mingw had bugs VS builds didn't, and you've still gotta test on windows to find & debug them because wine is sometimes subtly different

Replies (1)

  • @joel@otter.garden 2026-03-04 14:46

    @tccoxon@mastodon.gamedev.place yeah I guess there’s no getting away from testing on the platform if you’re gonna ship on it

    Open ##2353073