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@wakame@tech.lgbt

Post #2299378

2024-05-06 12:07 UTC

@s0@cathode.church Reminds me of the Blender UI. After using it for a while, "it makes sense". But the first and second steps feel like "why didn't they find an easier way to do this?", simply because it uses different concepts compared to most WIMP interfaces.

Replies (1)

  • @s0@cathode.church 2024-05-06 12:23

    @wakame@tech.lgbt and this is one where the pro PC interfaces, like blender, non-chronological video editors, CAD, etc, all fall behind the lighting software which by default, starts with a basic interface with really clear and labelled structures, accessed in a few key presses (where the key says exactly what it does on the label). {Channel 1 thru 1 0 at 5 enter} Sets channels 1 to 10 to 50 percent. {Record Cue 1 Time 5}. Records those values into a cue, with 5 second fade. Scales up to expert stuff, really clearly. {Group 8 0 1 - 11 Colour Beam Recall From Cue 2 / 1 4 MakeManual} {SelectLast Pan At / - 180} {1001 Thru 1501 Offset 5 Inwards GroupBy 3 Effect 204 Size 25 Rate 205 Group Solo Time 1 Thru 10 Spread Even} {Cue 400.25 Thru Shift-Home Query Group Cue 400 Level > 50} Etc. Obviously custom keyboards aren’t free or easy or even necessary. But there’s still a lot other software designers could learn about how to make a UI & workflow scalable, from novice to expert.

    Open ##2299379