@Doomed_Daniel@mastodon.gamedev.place
Post #2296813
2026-04-22 23:31 UTC
@sinbad@mastodon.gamedev.place
Maybe Gitea had a bug then, like holding SQL transactions open for way too long.
I looked into this 3 years ago when I wrote a tutorial on setting up Forgejo (back then it was still pretty close to Gitea) and was told in Forgejos Matrix chatroom that up to 10 users should be fine, but in reality no one has ever systematically tried this so it's possible that 1000 users are also fine..
Only data point I got was from a Gitea dev who mentioned that their demo server used sqlite
Replies (1)
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@Doomed_Daniel@mastodon.gamedev.place 2026-04-22 23:32
@sinbad@mastodon.gamedev.place for our (company) usecase with about 3 developers it always seemed fine, but not sure how heavily we used it concurrently