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@Doomed_Daniel@mastodon.gamedev.place

Post #2296814

2026-04-22 23:32 UTC

@sinbad@mastodon.gamedev.place for our (company) usecase with about 3 developers it always seemed fine, but not sure how heavily we used it concurrently

Replies (1)

  • @sinbad@mastodon.gamedev.place FWIW, Forgejo also has that "uncompressed zip" issue, but apparently it's getting fixed: https://codeberg.org/forgejo/forgejo/issues/11893

    Open ##2296815