@gfxstrand@social.treehouse.systems
Post #2290660
2026-05-08 05:04 UTC
@aras@mastodon.gamedev.place Well, I already know it’s been read and appreciated by at least 2 people!
Replies (1)
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@aras@mastodon.gamedev.place 2026-05-08 05:28
@gfxstrand@social.treehouse.systems I keep on thinking that in a hypothetical future when I’ll have infinite spare time, I should resurrect glsl-optimizer and bring it up with today’s Mesa NIR goodies (back when I was doing it, NIR did not exist yet)