Post #2221456
2026-03-17 05:37 UTC
@kalleboo@bitbang.social @theirongiant@hachyderm.io That could be it. My really, really dim memory is that the WindowShade INIT sets some region of the window to nil (or an empty region) and it would make sense that they stash the old region somewhere else while it's collapsed.
Replies (1)
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@theirongiant@hachyderm.io 2026-03-17 06:45
@_the_cloud@mastodon.social @kalleboo@bitbang.social - still crashes on 1.0.1 D2. See video.