Elektrine lite

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@tofu@is-a.cat

Post #2198853

2025-11-12 22:34 UTC

@yurisizov@mastodon.gamedev.place gamehub lite also can use feh, I've been using it to run stuff like the sims 2 on an android tablet with the same chip as the deckard, although it has active cooling and is a high bin. I wonder if they will do any tweaks or provide any solutions to handle common pain points, like JIT runtimes for Unity games, especially those with a bunch of C# code, which causes the performance to implode.

Replies (3)

  • @tofu@is-a.cat I think we can expect them to put similar effort into it as they did for Proton. Though I don't want to glaze Valve too much :) But the track record is reassuring. But does Unity have no Linux on ARM export options? I mean, as a player it wouldn't change much for you, but if Unity does have that, devs would be able to pro-actively offer support. Godot does have a Linux on ARM build, that I know. Though I haven't heard of anyone releasing for that.

    Open ##2198854

  • @Natanox@chaos.social 2025-11-13 00:20

    @tofu@is-a.cat @yurisizov@mastodon.gamedev.place Apparently the gamehub-oss repo got archived 3 days ago. Is there some development, like a new project or anything… or is that project effectively dead?

    Open ##2198856

  • @tofu@is-a.cat 2025-11-13 11:48

    @yurisizov@mastodon.gamedev.place *fex

    Open ##2198858