Post #2194216
2025-11-30 11:17 UTC
After a day of trial and error (lots of bugs found), I got vil to run with Wine/Proton. Will be interesting to have a look at DXVK like this and to test and fix the vil codepaths for all the Vulkan extensions it uses.
Replies (1)
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@blurple@mas.to 2025-12-13 21:08
Welp, I totally missed that Sekiro only uses D3D11. VKD3D (D3D12 -> Vulkan translation) uses way more extensions. Looking forward to implement VK_EXT_mutable_descriptor_type and VK_EXT_descriptor_buffer in vil (: