Post #2364748
2025-12-13 21:08 UTC
Welp, I totally missed that Sekiro only uses D3D11. VKD3D (D3D12 -> Vulkan translation) uses way more extensions. Looking forward to implement VK_EXT_mutable_descriptor_type and VK_EXT_descriptor_buffer in vil (:
Replies (0)
No replies.