Post #1281841
2026-04-06 11:43 UTC
@sinvega @sinbad the whole pass/fail thing in dnd also has a downside in that if you want your character to be competent at something you really gotta put your thumb on the scale and as a result you wind up pretty much never failing it which also diffuses tension
Replies (2)
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@eniko@mastodon.gamedev.place 2026-04-06 11:44
@sinvega @sinbad like. you need to roll ability X. oh, well, lets have the person with +13 to that ability do it. oh look they succeeded what fun i enjoy playing dnd but i have Some Feelings about the mechanical design
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@sinvega@mas.to 2026-04-06 11:46
@eniko @sinbad yeah it is cool that my horrible little kobold is super useful in this one campaign because the usually-pointless survival skill is her main thing But it's also meant a lot of uneventful journeys. Which is *partly* why she's difficult and awkward and I sometimes secretly tell the DM she's "accidentally" leading the party in the direction SHE wants to go in instead. But it's easy to see d&d's quite hard coded limits