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Post #1002465

2026-04-07 13:26 UTC

Pondering what actual new innovations in gameplay we have had in the last 15 years, the only thing that I can think of that's genuinely new is wacky climbing mechanics. 😆

Replies (2)

  • @yora battle royale, roguelike deckbuilders, balatrolikes all less than 10 years old

    Open ##1250290

  • @yora Don't forget all the processor/hd innovations like instant load times for level chunks allowing reality shifts, rendering like Riven where a 2d prerendered can now run realtime, and innovative uses of ram to do tons of special effects for games like Control's rediculous particles/graphical tricks. A lot of it has opened up new ways to be very creative with game elements that while maybe not 100% new are certainly now able to be pushed way further.

    Open ##1250292