Game developer, journalist, podcaster, researcher, diversity and inclusion advocate, IGF finalist Research fellow at FH Dortmund (project KoSpiRIT) Previously: Head of Diversity & Inclusion and Narrative Lead at Flying Sheep Studios, Research fellow at TH Köln (project InclusiveGameLab) 🏳️🌈🏳️⚧️ they/them, sier/sien #Gaming #GameStudies #Diversity #Inclusion
Nina Kiel
@Beurkeek@peoplemaking.games
peoplemaking.games
I'm currently working on additional backgrounds for "Learning the Ropes" and spent the last couple of days experimenting with different colour schemes for the waiting room of the BDSM studio. Let me know which one you like best!
#GameDev #GameArt #VisualNovel #SexWork
Gabriel Lima
@tiopalada@socel.net
Brazilian generalist artist, doing a little bit of everything. Pretty much always open for freelancing opportunities! He/Him EN-US/PT-BR #pixelart #aseprite #art #digitalart #gamedev #indiedev #mastoart #creativetoots
socel.net
Heyia, #portfolioday ! I am Gabriel "tiopalada" Lima, a generalist artist that excels mostly at pixel art. Take a look at my itch.io page if you are looking for game assets! I am currently holding a Summer Sale.
https://itch.io/s/189662/summer-sale-2026
#pixelart #gamedev #indiedev #gameart #itchio #gameassets
Honora Niwlcraft
@NiwlCraft@mastodon.art
Painter (pigments). I also dabble in photons and pixels. Working in Gamedev since 2015. I desired more democracy at work and collective ownership than even unionization could offer. Trying to make a worker cooperative since 2020 to achieve that goal. Born at 360 ppm. #degrowth #blender
mastodon.art
What was the name of that tool that lets you sculpt on a 3D model but the sculpt is all happening in a displacement channel that gets baked to the normal map in realtime?
Krita, Blender, and Zbrush don't really do that. I'm not talking about just painting the normals, but the ability to actually sculpt, which requires the displacement to normals baking in realtime, or some compositing trick.
#3d #gameart #gameartist
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