If there's one algorithm I've implemented more times than any other, it's definitely A* search, but I've never implemented it using memory pools before now. There's been some fractal complexity getting everything working and (pretty) well covered with tests, but very rewarding to see it in action!
Mark Wilson
@mrkwlsn@mastodon.gamedev.place
Former autonomy researcher, now solo game dev working on my first release. Helping build and maintain open-source game dev tools at https:// chickensoft.games . 👨🏼💻, 🎻, 📚, ☕️.
mastodon.gamedev.place
Mark Wilson
@mrkwlsn@mastodon.gamedev.place
Former autonomy researcher, now solo game dev working on my first release. Helping build and maintain open-source game dev tools at https:// chickensoft.games . 👨🏼💻, 🎻, 📚, ☕️.
mastodon.gamedev.place
@mrkwlsn@mastodon.gamedev.place
·
Jun 23, 2025
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