In reply to
Daniel Gibson
@Doomed_Daniel@mastodon.gamedev.place
Linux User, Programmer, Gamedev, Metalhead ♠️ ADHD ♠️ he/him ♠️ formerly on Twitter and mastodon.technology with the same handle
mastodon.gamedev.place
Daniel Gibson
@Doomed_Daniel@mastodon.gamedev.place
Linux User, Programmer, Gamedev, Metalhead ♠️ ADHD ♠️ he/him ♠️ formerly on Twitter and mastodon.technology with the same handle
mastodon.gamedev.place
@Doomed_Daniel@mastodon.gamedev.place
·
Mar 27, 2026
@dpk
CI is definitely a big reason for GH.
Especially (free) builds on/for macOS are something I couldn't setup myself (at reasonable cost).
Another problem is that even third-party CI hosters like CircleCI or CirrusCI or Travis AFAIK don't work with Codeberg (or Forgejo in general). Obviously that's not Codebergs/Forgejos fault, but it's something that so far has kept me at Github :-/
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