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Supernova Files :godot:

supernovafiles@mastodon.gamedev.place

<p>Killing one pixel a day.</p><p>Supernova Files is not a big company. It&#39;s just me and a dream to make awesome things. For everyone.</p>

Posts

  • Post #2357348

    Hi everyone! For gamedevs that stream, which do you prefer: Twitch or Youtube Live?

  • Post #2357347

    After 2 days trying, I think I solved a bug related to avoidance. I wanted to give the enemies a little bit of intelligence, so I wanted them to avoid going directly to the player. Using navigation, I think I&amp;#39;m able to do it now. So, if the spot is far away, the enemy will walk around the player nicely.

  • Post #2357345

    RE: https://chaos.social/@davidak/116506200918909646 I just voted!

  • Post #2357344

    A little lesson: when tweening a object, you don&amp;#39;t need to emit the finished signal, the tween will made by itself, or you will be emitting it twice :) #godot #gamedev

  • Post #2357343

    I was trying to edit the video for the devlog from last week, but KDEnlive decide to crash everytime I import the video, and I can&amp;#39;t find the reason... Then I installed CapCut, which imports it with no issues! Except that I just have 1 use of separate audio from video...

  • Post #1968626

    Does anybody know a good controller that I can buy to test on Godot? If I can buy in BRL, better :) #godot #gamedev