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Ritesh Oedayrajsingh Varma

rovarma@mastodon.gamedev.place

<p>Building Superluminal (<a href="https://www.superluminal.eu" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="">superluminal.eu</span><span class="invisible"></span></a> / <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@superluminal" class="u-url mention">@<span>superluminal</span></a></span>), a user-friendly CPU sampling profiler for C/C++, Rust &amp; .NET on Windows &amp; consoles. Ex-Guerrilla Games (H:ZD). Mostly toots about tech.</p>

Posts

  • Post #2161968

    I&amp;#39;ve been wanting to start a blog for a while, and finally decided to bite the bullet. The first article of hopefully many more to come is about, you guessed it, profiling &amp;amp; optimization. Boosts appreciated! https://rovarma.com/articles/optimizing-libdwarf-eh-frame-enumeration/

  • Post #723195

    New article! A user *cough* @aras *cough* is reporting full system freezes while using Superluminal on Linux. What do you do? Cry? Well, we did a little bit. But we also dove into the kernel...again, this time finding &amp;amp; fixing several issues in eBPF&amp;#39;s spinlock implementation. Read all about it: https://rovarma.com/articles/a-tale-about-fixing-ebpf-spinlock-issues-in-the-linux-kernel/