Johannes Deml
johannesdeml@mastodon.gamedev.place
<p>Game developer using @unity3d, open-source contributor, public@deml.io<br />he/him</p>
Posts
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I made a small chrome browser extension for resolving asset names of unity GUIDs - quite useful for PR reviews. Have a look: https://github.com/JohannesDeml/unity-guid-resolver #opensource #unity #gamedev
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https://blog.unity.com/engine-platform/mobile-screen-reader-support-in-unity Nice to see that unity is working on screen reader support for iOS and android! #gamedev #accessibility
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I got the guid resolver addon ready for chrome and firefox. If you want to see asset names for cryptic guids in the browser, look no further: https://github.com/JohannesDeml/unity-guid-resolver #unity #gamedev #opensource
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Found some time to add filters for webGL builds which I guess was about time (now that you can find over 500 builds on the site): https://deml.io/experiments/unity-webgl/ #unity #webgl #gamedev
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Getting ready for a new version of UnityWebGL-LoadingTests to compare LTS versions in their build size and loading speed. Looks quite nice in #fork #opensource #unity
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I ported my webGL loading test from Unity to Godot to make it easy to compare the two different engines when it comes to web builds: https://deml.io/experiments/godot-webgl/ #opensource #godotengine #webgl
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Wow, now this feels very different! (10x tokens per second due to model built directly into the chip): https://chatjimmy.ai/ This will be interesting.
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I stumbled over this very interesting open source project &quot;unitext&quot; which supports rendering native emojis in Unity. Built a quick demo to test it: https://deml.io/experiments/unity-emoji-test/2026-03-04/ I&#39;m very impressed on it properly supporting emojis even though I have never heared anything from the dev / studio before. If you want to check it out further, have a look here: https://github.com/LightSideMeowshop/unitext
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So unreal is transitioning to Bevy? Haha, that really confused me at first. #gamedev #bevy_engine #unreaEngine
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Whoopsie Daisy, Claude Code source code was accidentally leaked: https://github.com/Kuberwastaken/claude-code #ai #claude #claude_code
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I started collecting my custom @fork_dev commands for MacOS if anyone is interested: https://codeberg.org/jd/fork-custom-commands #opensource