Destiny Hailstorm
destiny@social.hailstorm.gay
<p>Hello! I'm Destiny. I enjoy talking about software and games, especially <a href="https://social.hailstorm.gay/tags/Rust" rel="tag">#Rust</a> and <a href="https://social.hailstorm.gay/tags/VoxelGame" rel="tag">#VoxelGame</a><span> s!<br><br>Lil trans lesbian with a side of neurospicy.<br><br>18+ only, I don't filter my thoughts, ideas, or language.<br><br></span><a href="https://social.hailstorm.gay/tags/trans" rel="tag">#trans</a> <a href="https://social.hailstorm.gay/tags/queer" rel="tag">#queer</a> <a href="https://social.hailstorm.gay/tags/vtuber" rel="tag">#vtuber</a> <a href="https://social.hailstorm.gay/tags/software" rel="tag">#software</a> <a href="https://social.hailstorm.gay/tags/nerd" rel="tag">#nerd</a> <a href="https://social.hailstorm.gay/tags/youtuber" rel="tag">#youtube
Posts
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Post #3126206
Cozy tripod kitty
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Post #3126205
Writing a voxel game is easy! You just need: - A Vulkan renderer - Custom physics - Your own programming language - Multithreading - Authoritive multiplayer with prediction - Procedural terrain generation - Modding support - Compute shader directional floodfill lighting - Multiple years of your life - 6 customized forks of dependencies - A strategy to not have infinite scope creep - And optimizing all of the above for memory, CPU, GPU, with 2 mbps of download via Steam's relays, and no stutt...
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Post #2609445
Due to the ever present buzz in software development relating to LLMs and "agents" over the last while, I've occasionally downloaded and tested a local model to see what we're dealing with. Disclaimer: I'm not a fan of AI, it's creation is done in a highly destructive way and has many societal issues in tow, I just want to be real for a moment about reality. The models I've toyed with up to a few months ago were largely rambling broken messes that required all of...