Chakat Firepaw
chakatfirepaw@universeodon.com
<p>Inventor and Scientist (Mad)</p><p>(Shi/Hir IC, He/Him IRL)</p>
Posts
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Post #260202
@Printdevil@dice.camp I think that a Hindenburg sized airship could work for a pulp adventure game, it's just more "portable base" than vehicle. You would want to re-do the deck plans a bit, (replacing most of the cabins with work space, armories, etc.), but that's not hard. It could give you the "home ground" normally only seen in fixed-location games while also allowing regular travel to exotic locations.
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Post #206155
@deinol@dice.camp @Robert_Brandt@spacey.space @zuthal@floofy.tech The Echo doesn't quite work on an ~200 ton hull: Taking advantage of the 110% output you can get on the drives and PP and working on 220 tons results in hitting 219.78 tons on the drives and fuel alone. Dropping to M5 lets you just pull it off on 200 tons even with 3 tons for sensor mounts. Or are you assuming drop tanks for the outward leg? (The need to have 72% of your ship be jump fuel even at TL E/F is a real killer for...