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boggo

boggo@mastodon.gamedev.place

<p>Principal Programmer @ Media Molecule<br />Creative Coder
Musician/Producer + Live Coding</p><p>making fluff and voxelchant in my spare time<br /><a href="https://boggo.codeberg.page/voxelchant/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">boggo.codeberg.page/voxelchant/</span><span class="invisible"></span></a></p>

Posts

  • Post #4161353

    &quot;sorry I can&#39;t right now, it&#39;s super el nino, maybe later though&quot;

  • Post #4120658

    Spent last few days on a farm live coding, deep listening, meditating, hanging out with sheep and jamming with some very wonderful and creative people I feel very lucky to have gotten to know. 🤩

  • Post #2311680

    RAM is gonna be short because tech guys think your computer should be a thin client that you prompt GPT on, and it doesn&amp;#39;t need no RAM.

  • Post #2028806

    Some success setting up my languishing analogue synth setup

  • Post #2028805

    It&amp;#39;s been an &amp;quot;oh crap I need to prepare something for algorhythms&amp;quot; morning.

  • Post #2028804

    AI companies will be like &amp;quot;we must construct the nuclear fusion dyson sphere to power our orbital data centres&amp;quot; while teaming up with the US government that says &amp;quot;drill baby drill&amp;quot;, &amp;quot;let&amp;#39;s go get the oil&amp;quot; and &amp;quot;good clean coal&amp;quot;.

  • Post #2028803

    I start recording something *discord plinging on my laptop, turn off discord* try record again *discord plinging on my phone* TURN OFF PHONE *discord plinging on my desktop PC* raargh turn off the PC *discord notifs plinging on my watch pling pling pling*

  • Post #2028800

    Aiming to deliver some beeps, boops and visuals and stuff at Algorhythms tomorrow! https://luma.com/l81ncpav

  • Post #1781911

    *adds game physics to ur modular synth*

  • Post #1773972

    Techno jam from this morning when I was messing around kabelsalat in strudel and just sort of kept going. https://www.youtube.com/watch?v=4cGbbYWEo0M

  • Post #981853

    This was FAFF, but I reworked the hacky bit of code where I defined all the base fluff functions to be both function definitions/parser stuff and documentation in one place, which means it now auto-populates a docs panel... It&amp;#39;s honestly very strange to have these semi-magic invocations I&amp;#39;ve been jamming for months explained in some form that isn&amp;#39;t just in my brain. They need to also explain the args though.

  • Post #932688

    My friend just released this mind-bending puzzle game. It&amp;#39;s a real labour of love, AFAIK starting off as a creation in Dreams. Give it a look! https://store.steampowered.com/app/3485300/A_Little_Perspective/

  • Post #852167

    Ok big moment. Here&amp;#39;s my new album of extremely boggo music. Tracks made over something like 6 years in completely different conditions, but generally describable as some sort of &amp;quot;16-bit romplercore progslop&amp;quot;. Enjoy! And please share if you like it for some reason. P.S. I do suggest an in-order listen through because I was being very clever and there&amp;#39;s like motifs and stuff. https://madcoil.bandcamp.com/album/funny-birds-and-castles

  • Post #848284

    People regularly explain to me how they wish something exactly like mastodon existed, and then I explain mastodon exists and then they&amp;#39;re like &amp;quot;I don&amp;#39;t get it, sounds weird, anyway I wish this thing existed&amp;quot; and they explain mastodon again.

  • Post #828477

    Still processing the coolness of having been to an algorave the V&amp;amp;A museum this evening... Here are some visuals I cooked up today for the show, using Fluff+Hydra. It&amp;#39;s some kind of eyeball stalk creature called an animoid that flops around in a glitch void. Highly anomalous. #livecoding #generative

  • Post #820223

    Fluff spinny particle torus with new render style I&amp;#39;m exploring called webs.

  • Post #451711

    Out here live coding trees.