Josh
Orinks@mastodon.stickbear.me
<p>Name is Josh Tubbs. Developer, accessibility advocate and consultant where possible. Former internet broadcaster. Video content creator. <a href="http://youtube.com/@orin8722" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">http://</span><span class="">youtube.com/@orin8722</span><span class="invisible"></span></a></p>
Posts
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Post #4204367
Big thanks to @IllegallySighted@mastodon.social for showcasing Freight Fate in his accessible spotlight series! https://www.youtube.com/watch?v=OKkBtSGa5r8 Agreed re: overlapping speech. But it's either that or only have the screen reader voice, and you'll miss stuff. Because there was no screen reader running, (JAWS or NVDA) the main voice and the event voice both were set on sapi. I'm not sure what a good default for that is. Main voice sapi, event voice 1core to distinguish the t...
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Post #4000003
accessiWeather 0.9.0 released, which includes a new, calmer default sound pack. https://www.orinks.net/accessiweather/downloads Tonight's dev snapshot will include AirNow as a data provider to supliment what OpenMeteo gives for aqi data.
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Post #3940795
For those running the stable build of Freight Fate, 1.8.0, are you having issues with the updater? Someone opened an issue but didn't give a whole lot of details nor a game log, so need to put it out thee to see if anyone else is experiencing this. Feel free to report findings on issue #83.
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Post #3927682
One month ago today, I made Freight Fate public. It's come a long way in just a month, thanks to the growing number of contributors, including two first time contributors today. We accept everyone who wants to make a positive difference. Whether you use AI or not, anyone can contribute. Some use AI for everything. Some only use AI to help smooth out merge conflicts, which are painfully annoying no matter what you're using or how you resolve them. And if you just submit issues providing...
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Post #3751593
New QoL Freight Fate snapshot update released. https://orinks.net/freight-fate/downloads Changed • Freight Fate checks for updates again when you leave a terminal. Returning to the main menu from a city terminal or pickup facility now starts a quiet background check, so an available update can be installed before you finish the session. • Pausing now takes you off the live drivers board. The pause menu used to keep you listed as "Paused"; now it counts as going off duty, so the public...
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Post #3664228
Looks like they extended Fable to July 12. Just can't decide whether you can handle going all in Anthropic?
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Post #3505527
Good news: Fable 5 is back tomorrow. Bad news: most likely API pricing only. But also good news: my Claude usage returns tomorrow; I kinda wish Codex would do this new background agents thing they've got going on. Less babysitting.
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Post #3178273
New AccessiWeather nightly build out. This build basically makes the Weather Radio feature independent from the rest of the app, E.G. doesn&#39;t depend on what saved location you have selected etc. Changed • NOAA Weather Radio now opens independently of saved weather locations and keeps playing after you close the player until you press Stop or exit the app. • The NOAA Weather Radio Station Finder now has clearer modes for searching all stations, browsing by full state or territory name, a...
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Post #3178272
New AccessiWeather build out. More weather radio fixes/enhancements. https://orinks.net/accessiweather/downloads
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Post #3178271
I really love the new Codex feature where you can have agents actually manage project threads for you, and use one thread as coordination. Feels just like OpenClaw/Hermes in that way.
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Post #3178270
Was listening to my Suno recommended feed and this song came up. Worth a listen. https://suno.com/song/98c56d09-0ea4-4167-b793-7a72ed6953ec
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Post #3178269
Interesting. Why is everyone reacting to Elvis in my Youtube feed all of a sudden? I mean, he was amazing, but still. Big increase of Elvis content in my feed.
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Post #3178268
Coming in the next AccessiWeather dev build: a user opt in setting to auto-tune into weather radio when a SAME (Specific Area Message Encoding) alert is issued. SAME alerts are those alerts that are issued that triggers weather radio units to wake up and sound an alarm for you to tune in with your actual radio. With AccessiWeather, it auto-tunes into the station that issued the alert, with a timer to stop after a bit (default 5 minutes, configurable).
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Post #3178267
The new AccessiWeather dev build is out with the new radio stuff I mentioned earlier. Note that the setting is in the wrong place, the audio tab. I just switched it on source dev branch to be on alerts where it belongs, but I&#39;m not making another nightly build just for that small change; it will build tomorrow. https://orinks.net/accessiwether/downloads https://github.com/Orinks/AccessiWeather/releases/tag/nightly-20260607
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Post #3073373
Is there a workaround for automated text messages, or text messages in general, that have a link in them clearly visible, but I can&#39;t double tap on the message to open the link?
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Post #2627751
@Jage@mas.to Have you tried rad.fm on iOS too? It's basically the feel of an AI station, but with your Apple music playlists.
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Post #2196307
My take on AI from the perspective of experimentation or making otherwise unplayable games very playable/accessible: I just read a message on Discord implying that a dev isn't genuine because they can't tell what is them or AI in their game development. This is an established audiogames dev, pre-AI. My take: it doesn't fucking matter. If the dev in question uses these tools responsibly, they will put work into their game, or mod, and won't publically release it on GitHub or wher...
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Post #1820785
@alexchapman@vee.seedy.cc Is your Discord addon in the store? It should be, though with reports of people being banned from submitting PRs to NVDA I'm a bit hesitent.
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Post #1019946
@vol4life8657 No stream tonight? Missed the flight on Saturday.
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Post #1019944
New AccessiWeather nightly out. Last night and tonight are focusing integrating the Windows action center (not sure if I can do anything with the macOS menu bar notification center). Notifications are supposed to open up their relevant dialog. E.G. discussion updates will open the dialog to read more details, whereas alerts will open the alert details dialog. I can get it to work locally from source. Curious to see if it fails on everyone&#39;s system or if there&#39;s edge cases left to...
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Post #759288
New AccessiWeather nightly is out, but I found a bug. When you start the updated copy, the Pirate Weather key value is replaced with the value I have in the code as a placeholder for security. Your key is replaced. Workaround is to simply re-add it; fix coming ASAP. Tested with installer but portable bundles may have the same issue.
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Post #759286
New QoL feature in accessiWeather in tomorrow&#39;s nightly build: All locations summary, for those of us that track multiple locations and that list is getting long. It&#39;s just a seudo location at the top of the locations dropdown similar to Nationwide if you have it on (this doesn&#39;t have a toggle). Gives all locations summary current conditions at a glance. Consolidates alerts from all locations in the list view if there are any, as well as telling you how many alerts a spec...
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Post #759285
Hey Claude/Accessibility-agents? Using the SetName() window method before controls is not how you label a damn WX control! That&#39;s internal window lookup, a setter! Had to go and update six dialog controls with wx.StaticText manually. Every time I tried to correct the agent it freakin&#39; added SetName somewhere else. That must be embedded into the training data because it does it even when reenforced with documentation information and my own knowledge. I&#39;ll point out that St...
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Post #759283
@JeffBishop Were you in the planning stages of making an MCP server for Accessible Agents? I see it&#39;s been removed. Just didn&#39;t work out?
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Post #711673
Happy birthday, AccessiWeather. https://orinks.net/accessiweather/