Jan
JaN0h4ck@mastodon.gamedev.place
<p>26 | Game Development Student, Junior Web Dev<br />no pronouns</p>
Posts
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Post #4330969
Big news! My Team and me will be exhibiting our semester project at the gamescom RAW Talent booth! A huge opportunity for all us and we&#39;re very exited! #gamescom #godot #indiedev
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Post #4330968
Why did marvel send Sadie Sink on a press tour, when she is supposed to keep the character she&#39;s playing secret? What an incredible waste of time and money...
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Post #4330967
omg i just napped so hard
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Post #4330966
Auf einem der wichtigsten Europäischen Bahnkorridoren innerhalb Deutschlands läuft jetzt ein Rennen gegen die Zeit: Stuttgart vs Ulm vs Augsburg vs München. Wer wird zuerst ist der Sanierung des Bahnhofs fertig? The Race is on! #Bahn #Augsburg #München #Ulm #Stuttgart
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Post #4330965
Germany might ban Metas smart glasses, yippie https://www.tagesschau.de/inland/innenpolitik/smart-glasses-verbot-100.html
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Post #3921757
Auf dem Heimweg von der @Radlnacht@sueden.social fast vom einen rechtsabbiegenden Auto umgeholzt zu werden, dass mich nur weniger Sekunden vorher überholt hat, fasst die Fahrrad-Experience in Deutschland ganz gut zusammen. #fahrrad #augsburg
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Post #2646271
I have not considered, that uploading large files might take a long time.
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Post #2646269
They are besties :3
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Post #2646268
So I just found out that our Godot project might break at the whims of the Graphics API lords when exporting to the browser. Apparently windows browser use something called ANGLE to translate OpenGL/WebGL calls to DirectX(9), which just breaks a lot of stuff. Now we have to tell people to force native OpenGL for it to hopefully work. Maybe the terrain shader from Terrabrush doesn&#39;t properly compile, but that doesn&#39;t explain the missing fog. Tips are appreciated if you have some :...
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Post #2646267
Ooof my train is full with football fans -.-
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Post #2646266
@bitbraindev truly inspiring