@badgertracks@mastodon.gamedev.place
2026-04-14 11:35 UTC
But I wanted to mix it with her heraldry which I felt would be culturally important for her to display, failing to be inconspicious. I like the idea she comes from a society of overt colour and meaningful symbol.
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@badgertracks@mastodon.gamedev.place 2026-04-14 11:46
For the movement abilities that are a class motif I thought about crystals and oscillations. I went for keys as this could also be woven into the coat of arms of a renegade noble. I imagine the spells having a visual key element and her focus being a large key for a magical door on another plane.