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@badgertracks@mastodon.gamedev.place

2026-04-14 11:46 UTC

For the movement abilities that are a class motif I thought about crystals and oscillations. I went for keys as this could also be woven into the coat of arms of a renegade noble. I imagine the spells having a visual key element and her focus being a large key for a magical door on another plane.

Replies (1)

  • For the headwear a fencing style mask is faceless and fits the visual of the void motif while being seen socially as more a preserve of the landed classes - which fits her background. It also links into some hiding their identity directly while displaying their allegiance clearly.

    Open ##2267721