Post #986153
2026-04-07 16:14 UTC
So here's a simple writing tip for solo devs making indie games:
If you plan to have a joke in your scene, and you're worried it might go on too long: just make it an option for the player to chase it.
If the player volunteers to push the joke, they'll live with the time it takes to tell it. If they don't, move on with a light touch.
Just be clear it's not a meaningful choice. Wouldn't want them to think points are attached.
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