Post #979624
2026-04-06 15:47 UTC
I would appreciate some #Bevy advice. I gave this a try using an older version quite a while ago, but was not very successful. I read that font handling and rendering was improved, as hopefully my Bevy and #Rust knowledge did too.
I would like to render arbitrary (single line) 2D text to the screen and make it clickable. I think that the UI tooling is not the way to go, because moving the text around, rotate it, ... will be part of the core of the game.
Could somebody give me a starting point?
Replies (2)
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@godrin@mstdn.social 2026-04-06 16:00
@achim@social.saarland you can use transforms as you like, so I think that UI would be my first choice
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@alice_i_cecile@mastodon.gamedev.place 2026-04-06 23:30
@achim@social.saarland Use Text2D. I think that we have a picking backend for it in place already?