@pseudo_ursus@universeodon.com
Post #938223
2023-01-19 03:20 UTC
I once had the idea to combine a really crunchy equipment/crafting with a skill-based loot system, one where you would have to spend time and rolls on the battlefield pulling parts from enemy mechs.
Though it could easily take a turn towards body horror if it's a #ttrpg wherein the PCs are cyborgs. Or flesh golems.
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