@cagibidev@mastodon.gamedev.place
Post #714278
2025-03-31 17:28 UTC
I published the final jam version of Solar Skipper! Will you be the one who walks out with the Golden Potato in hand? Probably, because opponents are behaving completely randomly!
I used high_impact, a game engine made in C much lower-level than what I'm used to (mostly Godot). Still, that was a cool project. Past tense because now I'm going to take a break.
Race here: https://cagibi.itch.io/solar
#FediJam #GameDev #C #IndieDev #PixelArt
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