Post #642346
2026-03-10 11:16 UTC
Replies (7)
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@amoroso@oldbytes.space 2026-03-10 11:19
@sos The Aztec and Lattice C compilers were popular among developers back then.
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@xtof@shelter.moe 2026-03-10 11:20
@sos There is a good tutorial series by Scoopex on Youtube, using an editor and assembler on the machine. https://youtube.com/playlist?list=PLc3ltHgmiidpK-s0eP5hTKJnjdTHz0_bW
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@TristanB@tiggi.es 2026-03-10 11:44
@sos mostly Assembler, especially for games and demos. I remember Devpac and SEKA having very strong advocates!
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@sleuthgames@ludosphere.fr 2026-03-10 11:49
@sos first, they were having a second disk drive. Life with Workbench is way easier with a small hard drive (especially on a A600, you have IDE/PCMCIA slots). Most people were using AMOS or Blitz basic. In France, GFA Basic was a thing. Some friend were using asm, but I can't remember which program. Maybe check old magazines archives.
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@acejacek@social.vivaldi.net 2026-03-10 12:21
@sos I did lots of CyguysEd for Amige E and assembler. I think I had an ARexx to glue it together. When I’m into coding my Amiga today I use Vim 5 and GCC 2.9
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@JetSetIlly@mastodon.gamedev.place 2026-03-10 13:33
@sos For me assembly programming was AsmOne or Devpac. C programming was SAS/C or DICE compiler and edited with CygnusEd.
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@ArturMaciag@mastodon.gamedev.place 2026-03-11 17:00
@sos Everyone in my circle had a HDD - it was hard to do more serious stuff on floppies. AsmOne for assembler, AMOS for games, CygnusEd for C and Pascal. Also first contact with Emacs :) (microEmacs was on one of Workbench disks). My first 'computer money' was for article in 'Magazyn Amiga' about using Intuition library from Pascal :)