Post #53532
2025-12-11 18:05 UTC
Replies (6)
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@Tar_alcaran@sh.itjust.works 2025-12-11 21:30
All the platformers I used to think were easy are now super hard, and all the RPG and RTS games are now much easier.
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@Naho_Zako@piefed.zip 2025-12-11 23:09
I didn’t finish it as a kid, but I got through the first circuit of worlds in KH 1 fairly easy. I picked the game up again last summer so I could finish it and play through the whole series, and 19 year old me was borderline in tears on some of those boss fights. I was on normal mode. Thankfully I was playing Remix, so I didn’t have to hear every boss speech 40 times ("Ee oo, not Clayton!"), but it still felt bad man. One day I’ll go through the games again and fight the secret bosses on hard, but thinking about the amount of grinding it’ll take makes me cry internally and curl into a ball.
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@RizzRustbolt@lemmy.world 2025-12-11 23:48
Me finding out Silver Surfer was a stupid-hard game 20 years after beating it:
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@rumschlumpel@feddit.org 2025-12-13 11:47
The real easy mode is looking up stuff on the 'net. It might be subtle at first, maybe you just looked up something when you were genuinely stuck, but before you know it you’re just looking up stuff because you’re impatient or don’t want to take notes yourself. Though I guess there’s games that are mostly about getting the timing right. Like I don’t think the internet helps much with beating the early Super Mario sidescrollers.
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@yermaw@sh.itjust.works 2025-12-13 15:46
When i started gaming 2 player vs was common, but i had 2 brothers. We used to play where the loser passes the controller and the winner stops on. Competition got fucking fierce. By the time xbox live came around we were so far ahead of the skill curve it was unreal. If only streaming was a thing then, we’d have cleaned up.
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@CookieOfFortune@lemmy.world 2025-12-13 18:44
Some games are just too massive. I don’t usually use step by step guides but I use maps heavily. It’s just not fun to waste time looking for an obscure item. And I think games have a lot more customizable difficulty these days instead of just one level. Which is a good thing as it makes them more accessible.