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@rntz@recurse.social

Post #4398813

2026-07-24 03:14 UTC

Hollow Knight: Silksong. I just finished this (113 hours!) and it's the first game I think I've ever 100%ed, and maybe the only game that's ever made me want to work hard to get good. The movement mechanics are an absolute masterpiece. Felt a bit like doing a PhD: constantly getting stuck and getting unstuck, requiring determination and continuous self-improvement. (Hades is similar but more frantic and less meditative, lacks exploration, and I couldn't "feel" my own improvement as clearly.)

Replies (1)

  • @rntz@recurse.social 2026-07-24 03:15

    Outer Wilds. In Outer Wilds, exploration, puzzle-solving, and story are inseparable in a way only possible in a video game. You explore to find puzzles; solve puzzles to explore; solving puzzles tells the story; the story helps you solve puzzles. Feels like nothing could be added to or removed from it without loss. And yet, somehow, the DLC does improve it - although mostly by creating an isolated world-within-a-world. But this itself gives a different perspective on the events of the main game.

    Open ##4398817