Post #4390076
2026-08-05 04:12 UTC
Replies (1)
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@Maroon@clew.lol 2026-08-05 05:25
@bleedingphoenix@wolfgirl.bar I would say using human actors gives film a significant advantage over animation in some types of stories. Specifically from the ability for them to constantly and subtlely emote. While technically possible for animation to mimick it's prohibitivly expensive most of the time. For example I recently finished Legend of the Galactic Heros, and think that it would have been better as a properly executed live action show. Since so much of it is just dialogue, even the action scenes, actors would really be able to elivate the material; and there's no way the level of animation needed to match that could be done for over 40 hours. Animation is better at more fantastic and especially abstract stories, when human emotion drives the story facial expressions and body language matter most, and nothing beats a good actor at that. On the topic of audience participation, I think the advancement of special effects is what robs most modern film of that. As a fan of older styles of special effects, especially low budget effects (thinek the original Star Trek run), it left much more room for the suspension of disbelief and through it active, albiet slight, use of imagination. I despise current special effects. Action scenes too, for example I find the original Star Wars trilogy to have far more engaging action scenes than any of the latter movies. Or the Conan the Barbarian movie. Shakey can and actors who couldn't swing a sword convincingly to save their life have killed action. There seems to be a petrifying fear against the obviously fake but still enjoyable fight scenes in older film. Basically movies need to become more like plays and less like unreal engine 5 demos. I should also get into theatre but I have no confidence in modern playwrights (thoigh admittedly i dont actually know anyrhing about theatre) nor money to spare on attending shows. I would gladly warch a performance of some old play like Shakespeare.