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@quad@akko.quad.moe

Post #4251473

2026-07-30 19:43 UTC

@VD15@pl.valkyrie.world No, I think certain animations are baked at 30fps. I think I noticed that with some animations in the menus too and saw it once or twice during short segments of cutscenes. i guess while the game is running at 60fps, some animations simply aren't 60fps and don't get interpolated.

Replies (1)

  • @VD15@pl.valkyrie.world 2026-07-30 19:48

    @quad@akko.quad.moe Happens with characters in auto-cutscenes, too. Really jarring when everything's running smooth and then a character turns around at half the framerate of everything else on screen. A lot of XBC2's shaders are tied to framerate, which is why a lot of 60fps mods for the switch 1 version have really janky hair physics and need to frop down to 30 in cutscenes anyway. I think you're right that they're interpolating things, and since adjusting a chatacter's rotation isn't technically an animation, it doesn't get interpolated and looks off...

    Open ##4362567