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@nightowl@mastodon.gamedev.place

Post #4170909

2026-07-25 15:47 UTC

@floooh@mastodon.gamedev.place soft shadows look good too. I started with the sokol shadows example and improved it to be more precise and added cascades. Would you be interested in reviewing that as a PR to the sokol samples repo?

Replies (1)

  • @nightowl@mastodon.gamedev.place a separate cascaded shadow map sample would be nice! (e.g. keep the two original shadow map samples as is, because the focus there is on simplicity of the code)

    Open ##4170910