Post #4146173
2026-07-27 20:26 UTC
@ratking@mstdn.io the 4 megs of ram was something back then :) It was funny how Novalogic were upgrading the engine over the years. It was a good idea.
Outcast was amazing, but they have had hard time when they were unable to optimize their tech for the new fancy thing, GPUs :) It was very CPU dependent and demanding. But it was also a nice piece of code and art :)
Replies (1)
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@ratking@mstdn.io 2026-07-27 20:50
@wonziu@ioc.exchange Yeah, I know. You could see it in the low resolution, I think I played it in 320x240 or so when other games where SVGA already. Still ... the atmosphere and immersion was great. Anyway, I don't know if I will do anything with the technology. I was thinking of a simple Magic Carpet like game maybe. ;)