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ratrogue @ Rat King

ratking@mstdn.io

<p>GAME DEVELOPER<br />he/him<br />current project: Mops &amp; Mobs (<a href="https://s.team/a/2851050" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">s.team/a/2851050</span><span class="invisible"></span></a>)</p>

Posts

  • Post #4145553

    Marveling at this voxel space demo I ported from https://s-macke.github.io/VoxelSpace/ to #C3 + #raylib - I think it&#39;s just neat. #gamedev #programming

  • Post #2470478

    An updated demo of Mops &amp;amp; Mobs is up on Steam and itch. We added a Japanese localisation for the INDIE Live Expo, but hopefully we&amp;#39;ll also have Japanese in the full game. https://ratking.itch.io/mops-and-mobs/devlog/1496407/demo-v051-japanese-localisation #godot #gamedev #dungeoncrawler #madewithgodot #godotengine #indiedev

  • Post #2363636

    Oh, finally: &amp;quot;GUI: Enable scaling images relative to font size in RichTextLabel&amp;quot; (Godot 4.7 dev 5 snapshot) #Godot

  • Post #1121172

    Nice! Our little retro-esque meta-game I MADE A GAME FOR YOU was reviewed in the February issue of PCGamer USA. https://www.scribd.com/document/974270533/PC-Gamer-USA-Issue-405-February-2026 #godot #gamedev #pcgamer #retro #godotengine

  • Post #888567

    omg, @acollierastro recorded a ~4 hour long video about Star Trek: Picard and I hope I have time this year to watch it https://www.youtube.com/watch?v=MdLHKdn0JTY