@thomastc@mastodon.gamedev.place
Post #4121328
2026-07-26 17:00 UTC
I should not be hacking on cloud shaders when I'm tired. Weird stuff tends to happen.
#GameDev #IndieDev #IndieGame #GodotEngine #Godot
Replies (1)
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@thomastc@mastodon.gamedev.place 2026-07-26 17:40
But! Once I remembered to normalize my basis vectors, good stuff started to happen. With a bit of tone mapping and glow, this could be nice.