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@glassbottommeg@mastodon.gamedev.place

2026-07-20 00:45 UTC

Made sense of yet another part of The Holy Tomes: https://asawicki.info/Mirror/Car%20Physics%20for%20Games/Car%20Physics%20for%20Games.html Got stuck figuring out what slip ratio units were. Like great, zero to one, of... what. Ah. Load. Scalar x load force from vehicle weight share on wheel = max load. Bam. This ONE fuckin website is the only good ref 😭

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