@glassbottommeg@mastodon.gamedev.place
2026-07-20 00:45 UTC
Made sense of yet another part of The Holy Tomes: https://asawicki.info/Mirror/Car%20Physics%20for%20Games/Car%20Physics%20for%20Games.html
Got stuck figuring out what slip ratio units were. Like great, zero to one, of... what.
Ah. Load. Scalar x load force from vehicle weight share on wheel = max load. Bam.
This ONE fuckin website is the only good ref 😭
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