Post #3902757
2026-03-24 17:00 UTC
There is only a single volume slider, changing the master volume. This is far below current industry standards, which highly recommend having at least sliders for music, voiceovers, ambient sounds, and SFX. People who cannot hear subtle audio cues or who experience overstimulation, for example when the metal detector items keeps beeping, are simply out of luck.
That’s unacceptable.
Replies (1)
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@Beurkeek@peoplemaking.games 2026-03-24 17:03
Low contrast makes it unnecessarily difficult to navigate through some areas or read on-screen texts. Look at this example: Even if you have no visual impairments, you will likely have to get close to the screen to be able to read the red letters. Outlines, or better yet, optional overlays separating the text from the background would have removed this issue, at least for a majority of players. Once again, this is a feature that does not require much time or expertise to implement.