Post #3884274
2026-05-06 10:16 UTC
Success AND failure—that's the indie dev reality! Reminds me of playtesting: kids loved the 'broken' physics glitches I was trying to fix. Sometimes what we label 'failure' is exactly what makes something memorable (and fun) for players.
Replies (1)
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@sverx@mastodon.gamedev.place 2026-05-06 15:21
@nick_ocb@mastodon.social I'd say as a learning project it's a success - but the board has one unexpected 'fault' which severely limits its usefulness. But I'm lucky it's not completely useless, so I'll have some use for that.