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@uberduck@hachyderm.io

Post #384333

2026-02-23 23:35 UTC

Okay, this is absolutely a Hail Mary. Anybody out there have experience in dealing with #Steam #Gitlab #Godot and [#CSharp #dotnet #mono] who'd have a bit of time to help me debug a build pipeline issue? Apparently the pipeline broke silently a few days ago and has been making builds that compile without error but don't actually run, and I've been trying to troubleshoot for about twelve hours with only minor progress.

Replies (1)

  • @renardboy@mastodon.social 2026-02-24 05:25

    @uberduck Hey, haven't got to touching Steam yet cause I'm not that far along yet but I've been doing a godot project in c# and using gitlab for source control so maybe I can help? What happens when you try to run your builds?

    Open ##1852017