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@ampersandrew@lemmy.world

Post #3806402

2026-07-06 19:37 UTC

I hate to say it, but the business model always affects the game design. The “meta” is to make a game that’s longer than 2 hours if you want to avoid this, or that the player otherwise won’t want to part with after that 2 hours is up.

Replies (1)

  • @terranoid@lemmy.cafe 2026-07-06 20:55

    If your game doesn’t provide more content than 2 hours that’s kinda on you IMO And I say that as an indie game developer. Like it someone just thought it was neat to play for an hour then they were completely done touching my game… Why would I be shocked they refunded it? They might have refunded it because they expected… Dun dun dunnnn… More content? It’s a fuck load of work to make a game. It is kinda ridiculous to go to all that trouble then just stop after making 2 hours of gameplay, like 2 hours total without even a good sandbox.

    Open ##3806401