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@terranoid@lemmy.cafe

Post #3806401

2026-07-06 20:55 UTC

If your game doesn’t provide more content than 2 hours that’s kinda on you IMO And I say that as an indie game developer. Like it someone just thought it was neat to play for an hour then they were completely done touching my game… Why would I be shocked they refunded it? They might have refunded it because they expected… Dun dun dunnnn… More content? It’s a fuck load of work to make a game. It is kinda ridiculous to go to all that trouble then just stop after making 2 hours of gameplay, like 2 hours total without even a good sandbox.

Replies (1)

  • @VerdantTome@programming.dev 2026-07-06 23:30

    It’s a fuck load of work to make a game. It is kinda ridiculous to go to all that trouble then just stop after making 2 hours of gameplay, like 2 hours total without even a good sandbox. Not that it’s Steam’s fault, but this is the same way of thinking that has led to big budget, story focused games getting padded with repetitive fetch quests and annoying collectibles that unlock progression. Yes, it’s a lot of work to make a game, but the only way to extend the play time of a story-focused single-player game without having to do even more work, is to water it down with low-effort filler content that reuses the expensive assets.

    Open ##3806400