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@mnalis@mastodon.online

Post #3719657

2026-07-09 23:21 UTC

@jimkats@infosec.exchange @InsertUser@en.osm.town In #JOSM, you would just select the whole polygon and press "g" to detach it (thus effectively solving the issue as IIUC, as after that single keypress it would be just as if the original mapper had never attached that landuse to existing ways). Of course you'd still need to correct the geometry of the landuses if it is incorrect, but you'd have anyway even if user did not attach it to existing OSM elements)

Replies (1)

  • @jimkats@infosec.exchange 2026-07-10 00:59

    @mnalis@mastodon.online @InsertUser@en.osm.town I know JOSM has the solution to everything (and even if it doesn't natively, a plugin would suffice), that's why I specify everywhere (even in my forum profile), that I use iD editor, to avoid the constant "in JOSM you can do it this way", like it's a Linux-injected conversation over Windows stuff, cuz apparently many JOSM users sometimes sound annoying specifying the superiority of it, ignoring most times that there are other editors aswell, and not everyone uses or wants to use JOSM ๐Ÿ˜› Sorry for the rant, reading about JOSM in most posts in the forum, even when other editors are being mentioned, it's just tiring ๐Ÿ˜›

    Open ##3719656